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Almerra Devblog
Humble Beginnings
Humble beginningsThe development of a fully open-world RPG has so many ingredients.From the core gameplay loops to the mechanics and are generally easier said than done.Take Witcher 3, for example–Take a contract, investigate, resolve it, get pai...
Published on
June 25, 2025
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1 min
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New Website!
Welcome Almerran citizens!Welcome to the new Almerra website – your one-stop hub for all the latest news, updates, and exclusive content about the game.We’ve been hard at work behind the scenes, and we can’t wait to share ever...
Published on
March 26, 2025
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1 min
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Wheels keep turning
Greetings, travelers!Simsaladoo here with another update.What a year it has been thus far. The COVID outbreak really added problems to most of Hollywood’s film and CG production houses, but thankfully I work in games! Work from home has not been without its own troubles, but ...
Published on
May 14, 2020
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4 min
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Beasts of Burden
Greetings travelers!Simsaladoo here with another update! Still feeling refreshed after my own adventures to Dubai, Sri Lanka and the Maldives, I now have some exciting new developments to cover! Almerra has always been a nature-heavy development in terms of the climates and features, ...
Published on
January 02, 2020
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5 min
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Ready to Embark
Greetings travelers!Freshly returned from a diving trip out to Grand Cayman Islands, I’m fully re-invigorated with a passion to keep chaining together all of the complexity of this immense project. Spending days in the Caribbean sun drinking with friends and ...
Published on
July 14, 2019
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4 min
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Mr. International
Greetings once again,Been fairly busy the last month and even took a trip to the Philippines to go diving, but I managed to make quite a bit more progress in creating more Fauna AI features, humanoid creation pipeline improvements and even did some more environment scul...
Published on
October 12, 2018
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3 min
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Tales from the crypt
Greetings, once again!Over a year and a half ago was my last post as I have been quite busy ;-)Part of the reason for my absence has been advancing my career out here in LA which is going VERY well. I’ve gotten the chance to hone my skills tenfold with C#, modelling a...
Published on
September 05, 2018
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5 min
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Very good, much progress
Greetings again! It has been a while since my last update, but fear not, as many great things have transpired in the dark nights of Almerra!Biggest news of all is that I finally upgraded the engine to the latest build from Unreal with 4.15.2, which gave me significant bonuses over the...
Published on
May 14, 2017
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4 min
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Humble Beginnings
Greetings, Simsaladoo here bringing you a much nicer treat than werds. Youtube links!I’ve been putting off starting to make more media and show the progress because, well I’m my own worst critic. But that means there’s perfection to be sought! So I still have more work to do, but here...
Published on
February 09, 2017
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1 min
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Stances and Inventory
Greetings again! Simsaladoo here with another update in a new apartment, new city, new state, and with many new classes and actors functioning within the world. Love LA.So the inventory system is now functioning, the player and npcs can utilize weapons and armor drawn from a database....
Published on
December 14, 2016
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3 min
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The Foundation - Movement, Combat and AI
Greetings, travelers!Progress is making strides! The movement of the character, camera and other essentials have already been fully mapped out. When I first set out to begin the adventure of making this adventure game, I already knew that Skyrim’s damage system was too simple and Moun...
Published on
November 02, 2016
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4 min
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Winds of Almerra Intro
Greetings all, Simsaladoo here.Let me introduce you to the first pass at Almerra:[Almerra is split into 5 basic nations: the Graata, Rowani, Neagese, Mons, and the Freetribe...
Published on
October 06, 2016
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0 min
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