WoA_2702_0120
AI combat states overhauled, thread safing added to workers, mounted NPC pathing setup
Beasts of Burden
Greetings travelers! Simsaladoo here with another update! Still feeling refreshed after my own adventures to Dubai, Sri Lanka and the...
Ready to Embark
Greetings travelers! Freshly returned from a diving trip out to Grand Cayman Islands, I'm fully re-invigorated with a passion to keep...
mr. international
Greetings once again, Been fairly busy the last month and even took a trip to the Philippines to go diving, but I managed to make quite a...
tales from the crypt
Greetings, once again! Over a year and a half ago was my last post as I have been quite busy ;-) Part of the reason for my absence has...
much good, very progress
Greetings again! It has been a while since my last update, but fear not, as many great things have transpired in the dark nights of...
Stances and Inventory
Greetings again! Simsaladoo here with another update in a new apartment, new city, new state, and with many new classes and actors...
The Foundation... Movement, Combat and AI
Greetings, travelers! Progress is making strides! The movement of the character, camera and other essentials have already been fully...
Putting AI to Work
So A major part of this game's fun-or-notness is the AI and it's ability to carry out their daily lives as if they were real inhabitants...
Welcome to the Winds of Almerra Website!
Greetings Travelers! This is the new site for the upcoming medieval adventure game, Winds of Almerra. This development blog is going to...